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Newcomer Isaac

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The next in the You Know Who Should Be In Smash Brothers
series is:

New Challenger Approaching!
ISAAC, MAKES HIS MOVE!


SPECIAL MOVES----------------------------------------

Neutral Special – MOVE -
Isaac will thrust his arm forward with his palm facing outward- rings of Venus Psynergy race up his body as a large glowing hand appears and travels forward pushing foes away while also dealing them slight DMG. only one "Move Hand" can be on the screen at once. If "B" is held players can tilt the control stick up or down the cause the hand to hit foes into the air or slam them into the ground.
DMG: 8%

Side Special – RAGNAROK -
Holding "B" will cause Isaac to charge this move, releasing "B" will cause Isaac to swing his sword downward causing a large red energy sword to appear- it hesitates for a moment before traveling diagonally downward- if it hits the  ground it will slam into the platform creating a small explosion- this attack can also cause shield break if hit with the tip of the sword. Ragnarok can also spike foes in the air if hit with the tip of the blade.
DMG: 11-17% (Sword) 12% (Explosion)

Down Special – SUMMON DJINN -
Isaac enters a casting stance and Summons a random Djinn: A Venus Djinn Flint, a Mars Djinn Forge, A Jupiter Djinn Gust or a Mercury Djinn Fizz depending on which Djinn is summoned Isacc will gain different Buffs. If Flint is summoned, Isaac will gain added attack strength to his attacks. If Forge is summoned, Isaac will gain added Knock Back to his attacks. If Gust is summoned, Isaac's speed ill increase. If Fizz is summoned, Isaac's Defense will go up receiving less DMG and becoming heavier without loosing speed. after a set amount of time however the Djinn will exhaust it's energy and need to recharge. on Isaac's HUD there will be four gemstone-like orbs Yellow, Red, Purple, Blue- these correspond to the Djinn, when one is recharging that gemstone will appear dark- the Djinn are also "set" to Isaac meaning the Djinn are granting Isaac power- when one is summoned and their energy is depleted causing them to recharge, this will weaken Isaac in the direct opposite way they buff him. so while Isaac could summon all four Djinn before any have the time to recover he would also be putting himself in a weakened state.
DMG: 0%

Up Special – QUAKE -
If used on the Ground, Isaac will crouch down before using Quake- causing a square pillar of earth to jut out of the platform sending him flying into the air- the pillar of earth quickly propelling upward can deal DMG to foes nearby also knocking them off their feet. If used in the Air Isaac will manifest a square pillar of earth beneath his feet and kick off of it- sending it crashing downward dealing DMG to foes it strikes. Isaac will become helpless after this until he touches a platform or is attacked.
DMG: 12%

Final Smash – GRAND GAIA -
When Isaac claims the smash ball he must successfully attack a foe or foes with his new "B" attack- this attack is an upward punch in the form of a Psynergy fist- anyone struck by this attack will be transported to a battle setting straight out of Golden Sun, Garet, Ivan and Mia deal attacks to the foes then Isaac lands next to his team and lets out a howl: "Grand, Gaia!" with his arms outstretched a fissure opens up beneath the foes golden light blasts upwards suddenly the fissure opens up even more becoming a huge jagged hole it unleashes a powerful pillar of Venus energy that deals racking DMG as Huge chunks of earth fly into the air from the fissure below slamming into foes as they ascend- eventually the Venus energy glows too brightly as the screen fades to white- dealing high Vertical knock back to the foes Grand Gaia effected. Isaac re-enters fighter stance.
DMG: 10% (Garet) 6% (Ivan) 4% (Mia) 23% (Grand Gaia) 43% (All together)

Kirby Hat -
Kirby sports Isaac's spiky hair and gains Isaac's Move Ability.

TAUNTS----------------------------------------

Taunt 1 –
Isaac enters a stance and closes his eyes as Venus Psynergy rings run up his body, he then re-enters fighter stance.

Taunt 2 –
Isaac takes out a pouch made of Mythril and opens it to look inside a bright red light shines out of it, content Isaac sinches the Bad and puts it away.

Taunt 3 –
Isaac tosses his sword from hand to hand and says: "You win some, you lose some."

PALUTENA'S GUIDANCE FOR ISAAC--------------------------------


PIT: Another General for the Forces of Nature huh?

VIRIDI: Who? Him?... Nope. He's not with me.

PIT: I knew- wait really?

VIRIDI: Really. I've never seen at any of the meetings.

PALUTENA: Meetings? anyways, that's Isaac he can use a power known as Psynergy to command the forces of Earth- he is known as a Venus Adept.

VIRIDI: Psynergy! I knew his techniques looked familiar- Psynergy allows the user to manipulate the four elements, Earth, Air, Fire and Water using their mind.

PIT: Whoa! that's incredible! and you're sure he's not a general in the Forces of Nature!?

VIRIDI: I think I would KNOW Pit.

PALUTENA: Isaac can also summon elemental entities known as Djinn these entities can power up Isaac allowing him to deliver devastating blows.

PIT: He sure seems like a formidable foe.

PALUTENA: Isaac shouldn't be taken lightly, but even if Isaac uses the Djinn- after using them they will have to recharge their powers- this will leave Isaac in a weakened state that's your chance to gain the upper hand.

VIRIDI: Okay Pit, think of this as Isaac's application for a position in the Forces of Nature- really put him to the test!

PIT: Right! W-wait does that mean if he beats me you will recruit him?

VIRIDI: Of course!

PIT: Oh man...


TROPHIES AFFILIATED WITH ISAAC---------------------------

1 - Isaac
2 - Grand Gaia (Final Smash)
3 - Djinn
4 - Garet
5 - Jenna
6 - Ivan
7 - Mia
8 - Felix
9 - Sheba
10 - Piers
11 - Saturos & Menardi
12 - Alex
13 - Karst & Agatio
14 - Kraden
15 - Elemental Stars
16 - Wise One

STAGE------------------------------------

VENUS LIGHTHOUSE


The Venus Light house is but one of four light houses that serve as elemental seals placed on the power of Alchemy. The Venus Lighthouse is aligned with the powers of the earth element. The stage takes place on the Venus Lighthouse Aerie where it's Beacon Well resides. on the right and left sides of the stage are platforms that make up the tops of the towers beside the central tower of the lighthouse. a decent gap stands between these towers and the central tower. on the central tower, there is a ledge on either side  set a bit lower than the platforms on the smaller towers, stairs set into the BG lead up to the central platform that houses more stairs in the BG that lead up to a platform where the Beacon Well resides, it is surrounded by four beautiful marble statues of maidens that each hold a rod made to look like a twig with leaves on it. As the players duke it out, the Beacon Well will expel a beam of light, sparkles move upward around the pillar of light- eventually the Pillar will expand, the sparkles will grow larger causing the entire lighthouse to shake- in a burst of force, the Lighthouse is torn asunder right down the middle a gaping hole now makes up the middle of the stage as a pulsing orb of purified Venus energy rises from the destruction and comes to rest above where the Beacon Well would be- the beacon is lit. at this point play resumes as normal but players will notice that any elemental powers (such as Mario's Fireball for example) will gain extra knock back strength. this is due to being in proximity of the Venus Beacon. eventually the Venus Beacon will cause a bright flash causing the lighthouse to snap back together immediately and the beacon will vanish thus resetting the stage- and once this happens any buffs to elemental attacks will be removed.
 

STAGE MUSIC TRACKS---------------------------------

1 - Isaac's Battle Theme - Golden Sun [REMIX]
2 - Venus Lighthouse - Golden Sun [REMIX]
3 - Felix's Battle Theme - Golden Sun: The Lost Age [REMIX]
4 - Saturos Battle Theme - Golden Sun: Dark Dawn [ORIGINAL]
5 - Jenna's Battle Theme - Golden Sun: The Lost Age [REMIX]
6 - Ascend to Destiny - Golden Sun: Dark Dawn [ORIGINAL]
7 - Main Theme - Golden Sun Series [REMIX]

SIDE NOTES------------------------------------------

ENTRANCE -
What seems like hundreds of spheres of multi-colored energy converge into one area. as they do the energy reconstructs Isaac who quickly eneters fighter stance.

Victory Music -
Victory - Golden Sun Series

COLORS-----------------------------------------------

BLUE - Isaac Blue
ORANGE - Garet Orange
PURPLE - Mia Purple
GREEN - Ivan Green
WHITE - Mia White
TAN - Felix Tan
TEAL - Saturos Teal
PINK - Menardi Pink

ALTERNATE COSTUMES-----------------------------------------------

Dark Dawn Isaac

STATS------------------------------------------------

OFFENSE:
6/10
WEIGHT: 92 lbs (Lightest:60 Heaviest:130lbs)
JUMPS: 2
THROW: 7/10
SPEED: 6/10
SPECIAL ABILITIES: N/A

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Isaac was requested by :iconkloudarkdekus: (KloudarkDekus) and :iconcaptainstarjunior:  (CaptainStarJunior)
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© 2016 - 2024 evilwaluigi
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AdamK199's avatar
YOU FRICKIN' PREDICTED SSF2 BETA