evilwaluigi on DeviantArthttps://www.deviantart.com/evilwaluigi/art/Newcomer-Tetra-191973001evilwaluigi

Deviation Actions

evilwaluigi's avatar

Newcomer Tetra

By
Published:
31.5K Views

Description

The next in the You Know Who Should Be In Smash Brothers
series is:

New Challenger Approaching!
TETRA BLOWS EM OUT OF THE WATER!

SPECIAL MOVES----------------------------------------

Neutral Special – PIRATE PISTOL -
Pressing "B", will cause Tetra to perform the special move: Pirate Pistol. Twirling her pistol Tetra takes aim and lets loose a powerful blast that travels horizontally and creates an eruption of water that deals DMG and vertical knock back to foes it strikes. If "B" is held, Players can charge this Special Move to deal more DMG and bigger knock back.
DMG: 12%-27%

Side Special – SWABBIES -
Pressing "B" while also holding "left" or "right" on the directional pad, will cause Tetra to perform the special move: Swabbies. Tetra swings her arm and one of her Pirates suddenly appear and rush forward at her command. Their hit boxes and speed vary depending on which pirate appears but if any of them touch a Foe they will capture that Foe, tying them up and gagging them while dealing them some DMG. Foes can button mash to free themselves. At this point the pirate summoned will call out to Tetra waving frantically for her. Attacks dealt to captured foes will deal more DMG and way more knock back. If a Foe breaks free the pirate will first look shocked but then sad before vanishing. If Tetra manages to deal DMG to the captured Foe the pirate summoned will look very pleased before vanishing. Tetra can only summon one pirate at a time. If another pirate is summoned the previous pirate vanishes. If a new pirate is summoned and the previous pirate had captured someone that captured Foe will have an easier time escaping. When summoned in the air, Pirates appear with colorful balloons tied to their waist and when they capture a Foe hold them in place mid air.   
DMG: 2% (inital hit) 1%-8% (being tied up) 10% (total DMG)

Down Special – SPOILS BAG -
Pressing "B" while also holding "down" on the directional pad, will cause Tetra to perform the special move: Spoils Bag. As the battle progresses, Tetra's Spoils Bag will fill itself with items. These items vary depending on how you play during the battle. If you tend to attack from a distance the Spoils Bag will generate ranged items like Ray Guns, if you attack close up items like Beam Swords will generate, taking a lot of DMG? Food will generate, dealing a lot of DMG but can't get a KO items like Home-Run Bats will appear. The Spoils bag can only hold up to three items at a time so if Players use this too often they will enter an animation that sees Tetra searching the empty bag leaving her wide open to attacks. Above Tetra's DMG meter up to three symbols in the shape of the Spoils Bag will appear this will alert Players to how many items they currently have in the Spoils Bag. The Spoils Bag never generates items such as Smash Balls, or Daybreak parts.
DMG: 0%

Up Special – CATAPULT -
Pressing "B" while also holding "up" on the directional pad, will cause Tetra to perform the special move: Catapult. Tetra mounts a wooden barrel as a catapult appears and launches her through the air in an arc- Tetra can jump off the barrel at any time causing it to fall downward from the force of her kicking off it. If a Foe is struck by teh barrel as it flies through the air, they will be sucked into the barrel becoming trapped. Foes can button mash to break free though the more DMG they have the harder it will be to break free. If a Foe breaks free while Tetra is on the barrel she will enter a helpless state until attacke dor touching a platform. If a Foe hits a platform while inside the barrel they will receive DMG. if a Foe connects with the barrel while another Foe is in the barrel they will both receive DMG.  
DMG: 9% (captured) 16% (If struck by occupied barrel / hit surface while captured)

Final Smash – LIGHT ARROW -
After Obtaining the Smash Ball and pressing "B", any Foe in Tetra's line of sight flinch and the camera zooms in on Tetra as two pieces of the Triforce of Wisdom comes together creating a blast of golden energy that transforms Tetra into Toon Zelda! Toon Zelda then readies her bow, pulls back on it's string and fires a Light Arrow that streaks across the screen cutting through Foes dealing DMG to each Foe it strikes (though the DMG reduces with each Foe it passes through) The Camera then zooms in on each Foe struck before they receive big knock back sending them flying. In another burst of golden light Toon Zelda reverts back to Tetra who re-enters fighter stance.   
DMG: 46% (First Foe Struck)

Kirby Hat -
When Kirby swallows Tetra, Kirby will gain hair that resembles Tetra's while also gaining the Pirate Pistol Ability.

TAUNTS----------------------------------------
Taunt 1 –
Tetra will fold her arms look to the camera and deliver her signature wink, she then re-enters fighter stance.

Taunt 2 –
Tetra pulls out a Sea Chart and studies it before looking around then back to the chart with a sigh she rolls the chart back up and puts it away re-entering fighter stance.

Taunt 3 –
Tetra pulls out here telescope and looks around with it before collapsing it and tucking it away again, she then re-enters fighter stance.

VICTORY POSES--------------------------------

Pose 1 -
Tetra twirls her pistol forward tossing it into the air along with her cutlass. The camera cuts to an overhead shot showing the weapons flying in slow-motion. The camera cuts back and Tetra catches the cutlass and sheaths it, raising her other hand she catches the pistol and aims it at the screen. with a chuckle Tetra smiles and gives a wink.

Pose 2 -
Tetra is tossed up and down by her Pirate Crew all ecstatic about her victory. "Hip-hip HOORAY!"

Pose 3 -
The back of Tetra's hand glows with the symbol of the Triforce of Wisdom, a burst of golden energy transforms her into Toon Zelda. Surprised Tetra- now Toon Zelda, looks at herself in disbelief before turning to the camera and resting both hands on her chest.

SNAKE'S CODEC FOR  TETRA--------------------------------
CODEC CHANNEL: 141.12


SNAKE: Otacon, this little girl she's a pirate right?

OTACON: That's right Snake, but did you know she's actually a princess?

SNAKE: Another princess?

OTACON: Now Snake, that's now way to talk about Princess Zelda!

SNAKE: Zelda... Isn't that the one who can transform into a ninja?

OTACON: That's right, but this Zelda actually goes by a different name, she prefers to be called Tetra and is the leader of her own pirate crew!

SNAKE: Ninjas and Pirates huh?

OTACTON: So Snake... are you team ninja or team pirate?

SNAKE: Eghhh

PALUTENA'S GUIDANCE FOR TETRA--------------------------------

PIT: Hmm... This girl seems so familiar...

PALUTENA: That's the pirate leader Tetra, she's from the same world as Toon Link.

PIT: I knew those eyes looked familiar!

PALUTENA: Tetra and her pirate crew sail the Great Sea always on the look out for sunken treasures. Despite her small stature her crew show her nothing but the upmost respect.

VIRIDI: I can totally relate to that!

PALUTENA: Though Tetra is a pirate through and through, she is also the last link in the bloodline of the royal family of Hyrule...

PIT: Woah... Wait, what does that mean exactly?

PALUTENA: Tetra is actually Princess Zelda.

PIT: Wwhaatt!?

VIRIDI: WOOO! Pirate princess for the win!

PIT: Who's team are you on Viridi!?

VIRIDI: The pirate princess's of course! We little ladies have to stick together after all!

SPIRITS AFFILIATED WITH TETRA---------------------------

1 - Tetra
2 - Toon Zelda
3 - Pirate Gang (Senza, Gonzo, Nudge, Mako, & Zuko)
4 - The King of Red Lions >>> Daphnes Nohansen Hyrule
5 - Puppet Ganon >>> Toon Ganondorf
6 - Linebeck
7 - Jolene
8 - Bellum
9 - Byrne
10 - Chancellor Cole >>> Demon King Malladus
11 - Lokomo (Anjean, Gage, Steem, Carben, Embrose, & Rael)

STAGE------------------------------------

WINDFALL ISLAND


Many Islands dot the Great Sea but out of all of them, it's Windfall Island that serves as a hub for many people of the Great Sea. On the left side of the stage stands Windfall Island's Bomb Shop the structure is solid and Players can stand on top of its tower or hop behind it and stand on the lower roof to use the tower as cover. Players can also stand atop the shop's veranda and use it as a drop through platform. Across a grassy field that acts as the center of the stage the town of Windfall Island is set atop a cliff side. Players can hop up onto the cliff side that sits between two towers linked by a wall. Players can jump up and do battle along the top of the wall the two towers can be walked in front of on the lower platform but on the top platform the top parts of the towers are solid. Below the cliff side is the town's archway where Players can walk through to an inclined area but are ultimately halted by a large building. Players can get to the top of the building but if they loose their footing an fall off the building to the right they may find it difficult to get back. The stage is surrounded by the Great Sea where standard swimming rules apply to any who fall into it's waters. Set at the back of the stage is a large windmill that turns lazily in the wind. White streams of wind periodically float by on the stage signaling the strength of the wind. From time to time the wind will suddenly pick up causing the streams of wind to appear more frequently and in loops instead of streams causing the Windmill to spin frantically to the right or left. Players will be pushed to the right or left depending on the direction of the wind, they will have to compensate until the wind eventually dies down. Windfall Island also has a day & night cycle at night the sky sparkles with stars and Windfall's lighthouse activates sending a beacon across the sea. Players may also spy a couple of ships in the BG or foreground of the stage, most notably Tetra's Pirate Ship or Beedle's Shop Ship!     

STAGE MUSIC TRACKS---------------------------------

1 - Windfall Island - The Legend of Zelda: The Wind Waker [ORIGINAL]
2 - Outset Island - The Legend of Zelda: The Wind Waker [ORIGINAL]
3 - Versus Linebeck - The Legend of Zelda: The Phantom Hourglass [REMIX]
4 - Dragon Roost Island - The Legend of Zelda: The Wind Waker [REMIX]
5 - Staff Roll - The Legend of Zelda: Link's Awakening [ORIGINAL]
6 - Pirates - The Legend of Zelda: The Wind Waker [REMIX]

SIDE NOTES------------------------------------------

ENTRANCE -
A barrel flies towards the screen and Tetra rides on top of it. Before is crashes onto the stage, Tetra hops off, landing she enters fighter stance.

BOXING RING TITLE -
PIRATE LEADER

VICTORY MUSIC -
The Legend of Zelda Victory Theme

COLORS-----------------------------------------------

BLUE - Captain Blue
GREY - Swabbie Grey
RED - Mother Red
ORANGE - Mermaid Orange
GREEN - Pirate Green
PINK - Princess Pink
BLACK - Shadow Black
MAROON - Emperor Maroon

ALTERNATE COSTUMES-----------------------------------------------

NONE

STATS------------------------------------------------

OFFENSE:
6/10
WEIGHT: 91lbs (Lightest:60 Heaviest:135lbs)
JUMPS: 2
THROW: 5/10
SPEED: 7/10
SPECIAL ABILITIES: N/A

------------------------------------------------------
Image size
798x2285px 1.03 MB
© 2011 - 2024 evilwaluigi
Comments91
Join the community to add your comment. Already a deviant? Log In
WaltDaPhil's avatar