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Newcomer Mallow

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The next in the You Know Who Should Be In Smash Brothers
series is:

New Challenger Approaching!
MALLOW JOINS THE CLUB!

SPECIAL MOVES----------------------------------------

Neutral Special – THUNDERBOLT -
Pressing "B", will cause Mallow to perform the special move: Thunderbolt. Mallow will hop causing his top half to separate from his pants as he unleashes a lone Thunderbolt that skitters forward dealing DMG to anyone it strikes. If "B" is held, Mallow will separate from his pants again, but this time he begins to gather green energy to himself. The green energy begins to form the symbol of a club over Mallows body, it becomes more prominent the longer the move is charged. When Thunderbolt has been charged to the max or "B" is released, Mallow will unleash the charged Thunderbolt. Thunderbolt can be charged up to "4 levels", after level 1 each additional level sends out an extra thunderbolt. So at level 1, there's one Thunderbolt, at level 2 there are two, and so on and so on. The Thunderbolts can pass through foes allowing Mallow to strike multiple targets. They also inflict stun on foes they strike.
DMG: 6% (Per Thunderbolt) 24% (If hit by all four Thunderbolts)

Side Special – PSYCHOPATH -
Pressing "B" while also holding "left" or "right" on the directional pad, will cause Mallow to perform the special move: Psychopath. If "B" is held, Mallow will hop causing his top half to separate from his pants and wiggle his fingers causing two spotlights to appear that swirl around him. As long as "B" is held down, Players can use the Control Stick to move the swirling spot lights, once they begin to move, the spot lights will begin to swirl closer and closer together. Once the spot lights have moved a certain distance they will overlap and the Special Move will end. If the spot lights overlap a foe either at max distance or if "B" is released while they overlap a foe, they will flash causing slight DMG to the foe. When a foe is hit by Psychopath, a thought bubble will pop up over their head, in it will be what that foe is thinking, these thoughts will give Mallow some insight into that foe. This will raise Mallows attack power against that foe while also causing the foe to deal less DMG to Mallow for a short while. I wonder what everyone is thinking?
DMG: 8%

Down Special – SNOWY -
Pressing "B" while also holding "down" on the directional pad, will cause Mallow to perform the special move: Snowy. Snowy is a build up Special Move, meaning it will become more powerful the less it's used. Mallow will hop causing his top half to separate from his pants and raise his arms causing a swirl of snow to appear high above Mallow that quickly produces a snowman! Mallow throws his arms downward and the snowman quickly plunges downward- much like Pikachu's Thunder, however unlike Pikachu's Thunder, Mallow's Snowy will strike beside him rather than be centered on him. Depending on the "charge" of Snowy the snowman produced can be fairly small or fairly large. The smaller snowmen will strike a foe dealing them DMG while larger snowmen will encase foes causing their weight to increase considerably making them slow targets unable to jump as well or attack at all. Foes encased in Snowy can break free by button mashing however, the bigger the snowman the harder it'll be to escape. If a foe is unlucky enough to be in the air where the snow storm appears they will receive DMG and also be encased in ice.
DMG: 3%-18%

Up Special – HP RAIN -
Pressing "B" while also holding "up" on the directional pad, will cause Mallow to perform the special move: HP Rain. Mallow will hop causing his top half to separate from his pants and creates a strange looking cloud that begins to float upward. Mallow latches onto the cloud and Mallow's pants jump up, re-attaching to his top half as the HP Rain cloud carries Mallow upward. As it does, the cloud will begin to downpour on Mallow This will heal Mallow a bit as he ascends but also the stream of water will fall down past Mallow as well allowing foes to also be healed. Eventually the cloud will dissolve causing Mallow to enter a helpless state until he touches a platform. This move deals no DMG.  
DMG: 0%  

Final Smash – SHOCKER -
After Obtaining the Smash Ball and pressing "B", Mallow is mugged! The Crocodile bandit Croco takes off with Mallow's Frog Coin, leaving Mallow spinning in place. If Croco collides with another foe he'll steal from them too! Who does this guy think he is!? If a foe is struck a scene will then play. Mallow stops spinning, he appears dizzy but suddenly realizes what happened in a huff Mallow takes off running flailing his arms! The scene then shows Croco running away from the foes effected by the FS suddenly Croco trips! and the foes pounce on him kicking up a dust cloud as they begin to receive racking DMG. We cut back to Mallow who is still trying to catch up, but then, like Croco, Mallow trips and face plants. He sits up and begins to cry! suddenly rain begins to pour from the skies, Mallows cries cause the brawl between the foes and Croco to stop as they stare at Mallow. Green energy swirls around Mallow and it forms the symbol of a club. Thunder booms overhead as a gigantic bolt of lightning crashes down on the group and Croco dealing massive DMG. the screen goes white as we're taken back to the battle where the foes receive big knock back and Croco is sent flying at the screen, Mallow's Frog Coin flies back to him as he holds it up with delight, he runds his eyes and re-enters fighter stance.   
DMG: 3% (Initial strike by Croco) 4%-30% (Battle with Croco) 22% (Shocker) 55% (Total DMG)

Kirby Hat -
When Kirby swallows Mallow, Kirby will wear pants that resemble Mallow's as a hat while also gaining the Thunderbolt Ability.

TAUNTS----------------------------------------

Taunt 1 –
Mallow hops to face the screen, as he does his torso detaches from his legs as his feet touch the ground a moment later his torso flops back down atop his pants and Mallow throws up a peace sign before re-entering fighter stance.

Taunt 2 –
Mallow takes out a Kerokero Cola and sips it while looking around as sparkles fly up his body. Mallow puts the Kerokero Cola away and re-enters fighter stance.

Taunt 3 –
Mallow begins to tear up, sniffling, it looks like he's about to cry, but then Mallow wipes his eyes and pulls it together and re-enters fighter stance.

SNAKE'S CODEC FOR MALLOW--------------------------------
CODEC CHANNEL: 140.96


SNAKE: Is that a living marshmallow?

COLONEL: close, that's Mallow Snake, he fought along side Mario to restore Star Road and save the Mushroom Kingdom from the Smithy Gang.

SNAKE: So this little guy is a comrade of Mario's?

COLONEL: That's right Snake as a baby Mallow was lost in a freak storm. For most of his life he though he was a tadpole, however events would lead him to realize he was in fact the prince of Nimbus Land.

SNAKE: That fluffy guy is a prince?

COLONEL: Don't let his cuteness fool you Snake, Mallow can manipulate the weather at any given moment and even harness it to attack opponents.

SNAKE: Right. I'll watch my back.

PALUTENA'S GUIDANCE FOR MALLOW--------------------------------

PIT: Aw, who's this fluffy little guy?

PALUTENA: That's Mallow. he's a tadpole from Tadpole Pond.

VIRIDI: You can't be serious. If Mallow's a tadpole, then I'm the Goddess of Darkness!

PIT: I'm pretty sure Medusa was the Goddess of Darkness- W-WAIT! Viridi! Are YOU the new Goddess of Darkness!?

VIRIDI: No dummy! I'm saying there's no way Mallow's a tadpole! I mean just look at him! He doesn't even look like a tadpole!

PALUTENA: Hm, you do have a point, and unlike most tadpoles Mallow does possess magical abilities, he even seems capable of controlling the weather itself.

VIRIDI: Trust me, I'm the Goddess of NATURE. I know tadpoles, and Mallow, is no tadpole.

PALUTENA: Tadpole or otherwise, Mallow isn't an opponent to be taken lightly. His Special Move "Psychopath" allows him to reach into your mind and find out your weaknesses. Once he knows they are, he'll be able to deal you more damage, and that's not all, Mallow will also be able to anticipate all your attacks, so even if you do manage to land a blow, your attacks won't cause nearly as much damage as they normally would.

PIT: Oh come on! That's just not fair!

VIRIDI: Poor Pit, are you gonna cry about it?

PIT: I'm not gonna cry! Besides the effects must wear off eventually... right?

PALUTENA: Mmm...Eventually.

SPIRITS AFFILIATED WITH MALLOW---------------------------

1 - Mallow
2 - Crocco
3 - Frogfucius
4 - King & Queen Nimbus
5 - Valentina
6 - Dodo
7 - Garro & Statues
8 - The Royal Bus Driver
9 - Belome
10 - Culex & the Elemental Crystals
11 - Jinx

STAGE------------------------------------

NIMBUS LAND


A scrolling stage, Players begin their battle in Bean Valley- don't be deceived by the verdant vistas of Bean Valley, Man-eating flora and fauna lurk in the rustic hills and dales, ever ready to pounce upon the unwary traveler! The screen pans to the left and in the BG of the stage are stout almost pot-like warp pipes, each one home to a Smilax sprout. Also in the BG fluttering about is a Shy-Away toting a watering can. The Shy Away will pick one of the Smilax sprouts and pour their quick-growing formula onto it causing the sprout to grow very quickly into a mature Smilax, these Piranha Plants will rear back and snap forward dealing DMG and knock back to those they bite. Shy-Away will only cause one Smilax to mature before flying away. After clearing the Smilax "garden", the stage will stop scrolling, it seems we've hit a dead end. After a few moments a large brick block will descend from the sky and float at the middle of the stage. If a Player attacks the block it will rumble before dropping to the ground where a giant beanstalk explodes from it taking root while also growing upwards! Players will have to start their ascent as the Stage will begin to pan up as soon as the beanstalk has grown off screen. The beanstalk twists and turns as it reaches up into the sky. The color of the beanstalk changes in certain areas as it grows some areas are green while others can be pink, yellow or even blue. accompanying the leafy platforms of the beanstalk are also large cloud platforms that the beanstalk has grown through. After the climb, at the very top of the beanstalk, Players find themselves in Nimbus Land. Players will do battle in front of King Nimbus's castle in the middle of town as the Nimbus folk look on. The stage will pan to the right and Players will eventually find themselves at the royal spring! Statues of the King and Queen surround the spring at the center of the stage. Players can take a dip to have their DMG% reduced over time spent in the hot waters. Not long after their arrival however the spring will begin to drain and the clouds will begin to shrink, until: poof! The entire stage vanishes! All Players will begin to fall downward! But even in a free fall Players can still battle each other. It looked like a fast fall but everyone lands no worse for the wear back in Bean Valley where the stage begins again. Watch out for the Smilax garden as the Shy-Away is sure to water another one to maturity!  

STAGE MUSIC TRACKS---------------------------------

1 - Let's do the Fooka-Fooka! - Super Mario RPG Legend of the Seven Stars [ORIGINAL]
2 - Grandpa and the Delightful Tadpoles - Super Mario RPG Legend of the Seven Stars [REMIX]
3 - The Road is Full of Dangers- Super Mario RPG Legend of the Seven Stars [REMIX]
4 - Let's Go Down the Wine River - Super Mario RPG Legend of the Seven Stars [REMIX]
5 - Slope - Super Mario RPG Legend of the Seven Stars [REMIX]
6 - Happy Parade, Delightful Parade - Super Mario RPG Legend of the Seven Stars [ORIGINAL]
7 - Barrel Volcano - Super Mario RPG Legend of the Seven Stars [REMIX]

SIDE NOTES------------------------------------------

ENTRANCE -
The Royal Bus driver flies down to the stage and Mallow Hops off the bus as the bus driver flies away Mallow enters fighter stance.

BOXING RING TITLE -
THE "FROG" PRINCE

VICTORY MUSIC -
Victory!! - Super Mario RPG Legend of the Seven Stars

COLORS-----------------------------------------------

AQUA - Mallow Aqua
NAVY - Thick Navy
BROWN - Mega Brown
PINK - Happy Pink
BLUE - Sailor Blue
YELLOW - Fuzzy Yellow
RED - Fire Red
PURPLE - Prince Purple

ALTERNATE COSTUMES-----------------------------------------------

NONE

STATS------------------------------------------------

OFFENSE:
6/10
WEIGHT: 75lbs (Lightest:60 Heaviest:140lbs)
JUMPS: 2
THROW: 7/10
SPEED: 5/10
SPECIAL ABILITIES:
N/A


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798x2285px 817.21 KB
© 2011 - 2024 evilwaluigi
Comments40
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YingYangHeart's avatar

i'm actually glad you did Mallow since it feels like no one gives him a chance cause Geno is always been talked about but never Mallow.


though i thought of an idea if he and Geno team up together in smash.Zelda/Sheik style