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Newcomer Prince Sable

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The next in the You Know Who Should Be In Smash Brothers
series is:

New Challenger Approaching!
PRINCE SABLÉ HOPS TO IT!

SPECIAL MOVES----------------------------------------

Neutral Special – EN GARDE -
Pressing "B", will cause Prince Sablé to perform the special move: En Garde. Prince Sablé takes out his sword and jumps forward, if the attack connects Sablé and whoever/whatever he touched will get into a fight a cloud of dust is kicked up and obscures the view DMG will rack up for both Sablé and whoever/whatever he is fighting when the smoke clears Sablé will deliver one more blow dealing additional DMG as well as knock back. DMG depends on what sword Sablé uses and it should also be noted Sab;é won't take any DMG if he uses this move on an item.
DMG: 10% (Fencing Sword Sablé takes 8% DMG), 13% (Bronze Sword Sablé takes 5% DMG), 17% (Silver Sword Sablé takes 3% DMG), 27% (Snake Killer Sablé takes 0% DMG),  

Side Special – CHUMP CHANGE -
Pressing "B" while also holding "left" or "right" on the directional pad, will cause Prince Sablé to perform the special move: Chump Change. A chargeable move, if "B" is tapped, Sablé will spin in place producing a sack coins known as chestnuts and toss the sack forward. Even in battle money is no object to the Prince of Sablé! If the sack strikes a foe it will deal them DMG. if "B" is held, Prince Sablé will fill the sack with more and more chestnuts until the sack is completely stuffed and release his hold on it himself. The more chestnuts stuffed into the sack the more DMG it will deal to foes struck by it. Though, the sack will fly further the less chestnuts are in it. Players can release "B" before the sack is stuffed to release the sack early. When struck by chump change, the sack will burst causing the coins to scatter around the impact zone, this is purely for aesthetic effect.
DMG: 8%-19% (depending on how full the sack gets)

Down Special – SNAKE VENOM -
Pressing "B" while also holding "down" on the directional pad, will cause Prince Sablé to perform the special move: Snake Venom. Prince Sablé transforms in a puff of dark blue smoke and slithers forward very quickly- he's transformed into a Snake! This attack has a range of about a Falcon Kick once Sablé has gone that distance he will transform back into his Human self. IF Sablé slithers past a opponent he will quickly turn around after going past them, and bite them turning them to stone! I wonder what each Character's statue will look like? If Sablé passes an object he will strike at that too rendering it to a Stone block. these blocks can be picked up and used as a throwable item. The Snake's Bite causes DMG and will eventually wear off allowing the one affected to move again- this process can be sped up by button mashing.
DMG: 10% for the bite. Each Stone Block deals 20% DMG when tossed at opponents.

Up Special – FROG LEGS -
Pressing "B" while also holding "up" on the directional pad, will cause Prince Sablé to perform the special move: Frog Legs. From a puff of green smoke Sablé leaps out! He has Transformed into a Frog!? but there was no water!? Oh well. So Sablé as a frog leaps high into the air after Sablé has transformed into a Frog this attack deals no DMG however if he transforms around someone it will deal knock back and DMG. As a frog Sablé cannot attack and is extremely vulnerable to attack, once he lands on solid ground- or any platform he will transform back into his human self.
DMG: 13%

Final Smash – TOLL OF THE SPRING BELL -
After Obtaining the Smash Ball and pressing "B", a army of frogs will hop onto the stage right in front of Sablé! If a foe is struck by these fast moving amphibians a scene will play where the foes affected are transported to a long hallway keen eyed Players may recognize this as the throne room of the Eclair Palace. The Foes stand and fid that they are surrounded by Frogs and Sablé is there too h elooks a little confused though. A frog suddenly hops over Sablé and lands he has a rather smug look about him. The Frog wears a white cape and brown boots. th etoll of a bell is heard as Sablé and the foes look around it is then that the caped frog points at the foes and the other frogs begin to hop at them. Suddenly each frog bursts into smoke and transform back into humans these are the Custard Knights! They yell a war cry as they dash at the foes creating a dust cloud as they attack similar to when Sablé uses his En Garde Special Move, this deals racking DMG to the foes the camera pans up to see two frogs mid air, one is the white caped frog and the other should be familiar: a frog wearing a red cape. In yet another burst of smoke both frogs transform! It's Prince Sablé and Prince Richard! The two unleash a powerful joint attack that deals more DMG and big knock back, ending the Final Smash.  
DMG: 12% (Initial Hit) 1%-23% (Custard Knights) 12% (Double Prince attack) 47% (Total)

Kirby Hat -
When Kirby swallows Prince Sablé, Kirby will gain the Frog Hood... I wonder if he can talk with frogs now? Kirby also gains the En Garde Ability.

TAUNTS----------------------------------------

Taunt 1 –
Sablé spins and tosses coins left and right- Money is no object to the Prince of Sablé! Sablé then re-enters fighter stance.

Taunt 2 –
Sablé takes out a Joy Fruit and bites into it. he swallows his bite causing sparkles to swirl around him- he looks like a true prince! Sablé then re-enters fighter stance.

Taunt 3 –
Sablé hops into the air and spins around, he extends his arm and hovering above his hand sparkles one of three Saint Stones! The Saint Stone that appears is random each time this taunt is used it could be a red heart shaped life Saint Stone, a yellow star shaped power Saint Stone or a blue moon shaped speed Saint Stone. It bursts into sparkles and rains down on the Prince as he re-enters fighter stance.

SNAKE'S CODEC FOR PRINCE SABLÉ--------------------------------
CODEC CHANNEL: 141.12


SNAKE: Did that kid just turn into a frog!?

OTACON: That must be the Sablé Kingdom's heir: Prince Sablé.

SNAKE: Original Name.

OTACON: Prince Sablé saved the kingdom of Mille-Feuille Snake, and on that journey gained the ability to transform into not only a frog, but a snake too! his frog form is said to hold little to no strength at all, but it's jumping ability is outstanding!

SNAKE: and his Snake form?

OTACON: Well he isn't hiding in boxes if that's what you're asking.

SNAKE: Very Funny.

OTACON: As a Snake Sablé is able to turn people and items to stone with his venom! be careful of that bite Snake! Sablé took on King Delarin so he's had his tussles with snakes before!

SNAKE: got it.

PALUTENA'S GUIDANCE FOR PRINCE SABLÉ--------------------------------

PALUTENA: Looks like you're up against Prince Sablé, Pit.

PIT: Sablé?

VIRIDI: Not the cookie Pit. *sigh*

PIT: H-hey I knew that!

PALUTENA: On his travels Prince Sablé gained the ability to transform from human to either a snake or frog.

PIT: Sounds more like a curse to me.

PALUTENA: Curse or not Prince Sablé went on to liberate the Mille-Feuille Kingdom using those same abilities. Though Prince Sablé doesn't need to rely on his transformative abilities he is also fairly adept with his sword. His En Garde ability will cause him to kick up a dust cloud around himself and the foe he strikes-

VIRIDI: You can probably land a few blows of your own while in there Pit.

PALUTENA: Depending on which sword Prince Sablé uses he could deal more Damage to you than you could inflict on him while battling as always it's best not to take a beating but be cautious of the swords Prince Sablé is using to reduce even more the Damage you would sustain.

PIT: Gotcha! Thanks Lady Palutena!

PALUTENA: Of course Pit.

SPIRITS AFFILIATED WITH PRINCE SABLÉ---------------------------

1 – Prince Sablé
2 – Prince Richard
3 – Witch Mandola
4 – Jam
5 – Lord Delarin
6 – Ore Supply (Graham, Chrissie, Rex, & Russle)
7 – Custard Knights
8 – Croakians
9 – Dr. Scienstein
10 – Igari Z
11 - Mammoth
12 - Polnareff
13 - Princess Tiramisu

STAGE------------------------------------

ECLAIR PALACE


Players will do battle in the heart of the Mille-Feuille Kingdom where the majestic Eclaire Palace stands, it's onion-like domes can be seen from almost anywhere in the kingdom and it's among these domes that our Players will do battle. Three onion-domed towers make up the stage and much like in the Luigi's Mansion stage, the palace's interior areas will become visible when the Players pass through the palace's outer walls. In total there are four areas, one in both the right and left tower and two in the central tower. In the left most tower Players can find a prison area. The prison cell will randomly house different things, the cell could be empty, it may have a couple villagers who pace around the cell, or it could have a certain thief who rattles the bars clearly displeased he's been caught. The right most tower area houses a sort of chapel, an alter made up of snake statues holds up a drop through platform, in the BG two stained glass windows flank the alter and depict even more snakes. The central tower houses two areas, the lower area is home to a grand staircase that leads up to the upper area: The throne room. The throne room is also flat but in the BG we can see a large throne, on which sleeps a snake. During the battle this snake will wake up and in a burst of smoke and magic grow to become a HUGE snake this is Delarin! From the back of the throne room Delarin will snap forward attempting to bite Players in the throne room dealing big DMG. If no one enters the throne room for a time Delarin will slither forward and move to one of the other towers where he coils around the structure effectively blocking Players from entering that tower. From his new position Delarin will dart forward and attempt to bite Players. Players can attack Delarin to KO him- But if Delarin takes too much DMG he will activate his force field causing magical spheres of energy to encircle his body dealing DMG to Players who touch him, at this point Players will have to use projectiles to create openings in the force field. After a while, or if he is defeated, Delarin will either slither away down the tower or fall off the tower. Eventually a small snake will appear from behind the throne and coil itself up on it's seat to take a nap, looks like the Croakian's occupation isnt over yet!

STAGE MUSIC TRACKS---------------------------------

1 - The Prince's Adventure - For the Frog the Bell Tolls [REMIX]
2 - Slay the Snake - For the Frog the Bell Tolls [REMIX]
3 - Credits Roll - For the Frog the Bell Tolls [ORIGINAL]
4 - Hop Hop Springs  - For the Frog the Bell Tolls [REMIX]
5 - A La Mode  - For the Frog the Bell Tolls [ORIGINAL]
6 - Assault - For the Frog the Bell Tolls [ORIGINAL]
7 - Eclair Palace - For the Frog the Bell Tolls [ORIGINAL]

SIDE NOTES------------------------------------------

ENTRANCE -
An ornate blue door stands on the stage at the center of the door is a large golden "W". the handle turns and the door opens, releasing  sparkles and blinding light. out steps Prince Sablé he closes the door behind him and enters fighter stance as the door disintegrates into sparkles.

BOXING RING TITLE -
The Frog Prince

VICTORY MUSIC -
Victory! - For the Frog the Bell Tolls

COLORS-----------------------------------------------

RED - Sablé Red
BLUE - Custard Blue
GREEN - Croakian Green
WHITE - Eclair White
ORANGE - Jam Orange
PINK - Tiramisu Pink
BLACK - Mandola Black
GOLD - Pudding Gold

ALTERNATE COSTUMES-----------------------------------------------

NONE

STATS------------------------------------------------

OFFENSE:
5/10
WEIGHT: 93lbs (Lightest:60 Heaviest:140lbs)
JUMPS: 2
THROW: 6/10
SPEED: 6/10
SPECIAL ABILITIES: N/A

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© 2011 - 2024 evilwaluigi
Comments53
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CuriousUserX90's avatar
If ever the Sablé Prince were to become a Smash Bros. Fighter, I personally think that all his special attacks could involve turning into a frog or snake.