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Newcomer Sukapon

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The next in the You Know Who Should Be In Smash Brothers
series is:

New Challenger Approaching!
SUKAPON JUMPS FOR JOY!

SPECIAL MOVES----------------------------------------

Neutral Special – TONDEKER -
Pressing "B", will cause Sukapon to perform the special move: Tondeker. Holding onto its head, Sukapon rears back then quickly performs what looks like a head-butt motion, it's this motion that causes the silicon-like substance of Sukapon to fly away from its face it quickly forms into a "Dummy Head" with a shocked expression. The Dummy Head flies forward and will deal DMG to foes that collide with it as well as knock back. Due to the attack animation, the Tondeker cannot be spammed.
DMG: 8%

Side Special – SUKAPON ROLL -
Pressing "B" while also holding "left" or "right" on the directional pad, will cause Sukapon to perform the special move: Sukapon Roll. With a tremendous boost of speed, Sukapon cartwheels forward. The Sukapon Roll has a slight arch to it, lifting Sukapon off the ground when it's performed. This attack can also be preformed in the air as a really good horizontal recovery move. When Sukapon collides with a foe or large item such as a crate or barrel, Sukapon will bounce off of it, cartwheeling backwards a bit through the air.
DMG: 12%

Up Special – SKY DRAGON -
Pressing "B" while also holding "up" on the directional pad, will cause Sukapon to perform the special move: Sky Dragon. Studying from the Military Robot Shenlong, Sukapon has mastered the move known as the: "Sky Dragon". Sukapon will Rocket upwards spinning in a sort of tornado uppercut at a 79 degree angle.  Sukapon's body looks as if it's bursting with excess energy, it almost makes it look as if Sukapon were on fire, the whirling of its body parts are truly something to behold. Sukapon will deal DMG to anyone who comes in contact with him while spinning upwards.
DMG: 16%

Down Special – EYE ASTRONG -
Pressing "B" while also holding "down" on the directional pad, will cause Sukapon to perform the special move: Eye Astrong. Lending his special move to Sukapon, Eye Astrong was once used by the fighting robot Eye. As long as "Down" + "B" are held, Sukapon will assume a defensive pose and his body will become electrified- allowing him to absorb energy based projectiles (this does not heal Sukapon but completely negates DMG) as well as shock anything that touches him- of course thrown items will still deal DMG to the robot.
DMG: 14%

Final Smash – COMEDY SPECIAL -
After Obtaining the Smash Ball and pressing "B", the stage dims as a stand up mic appears and Sukapon begins to perform its comedy act. This Final Smash works a bit like Luigi's Negative Zone Final Smash mixed with Wii Fit Trainer's Deep Breathing. When the FS begins, it has a radius of Luigi's Negative Zone, anyone within that radius will suddenly appear in a rather comfy looking chair and begin to crack up with laughter as they begin to receive 1% racking DMG as long as they are within the radius. The radius of the FS can be expanded by tapping 'B' at the right time. During Sukapon's Comedy Special, Sukapon will have a spotlight focused on itself, a pink ring will appear and converge on the spotlight, pressing "B" as the ring touches the spotlight will increase the racking DMG of the FS by an additional 1% while also increasing the radius of the FS a bit. Players can do this multiple times during the course of teh FS. When the FS time is up, Sukapon delivers its final punchline and with that, sends anyone effected by the FS flying. After that, when the FS ends, the spotlight shuts off and the stage brightens back up as Sukapon re-eneters fighter stance.
DMG: ???%

Kirby Hat -
When Kirby swallows Sukapon, Kirby will gain metal caps on the side of his head that project his face over his body. Kirby also looses his arms but gains two floating hands to replace them while also gaining the Tondeker Ability.

TAUNTS----------------------------------------

Taunt 1 –
Sukapon claps its hands overhead and dances in place for a moment.

Taunt 2 –
Sukapon's head will begin to drift upwards, Sukapon grabs onto it and holds it in place.

Taunt 3 –
Sukapon takes out a top hat and peeks inside- a smaller version of Sukapon pops out surprising the comedy robot! Sukapon then pushes the smaller robot back into the hat and puts it away.

SNAKE'S CODEC FOR SUKAPON--------------------------------
CODEC CHANNEL: 140.85


SNAKE: Colonel, what are these parts floating around?

COLONEL: That is Sukapon Snake, a military robot.

SNAKE: These goofy looking parts are a military robot?

COLONEL: That's right Snake. when Sukapon was being created there was a malfunction and he became a comedian instead of a fighting robot.

SNAKE: A comedian Robot? hurm I think I've seen just about everything now...

COLONEL: Though he may want to make people laugh, he has been created to fight for the military take caution Snake and whatever you do-

SNAKE: ...

COLONEL: Don't let him give you the *PUNCH* line.

SNAKE:....

COLONEL:....Erhm right then good luck Snake.

PALUTENA'S GUIDANCE FOR SUKAPON--------------------------------

PIT: Uh, what's going on with Kirby?

VIRIDI: Huh? Kirby!? You dummy, that doesn't even look like Kirby! That's Sukapon!

PIT: Whats a "Sukapon"?

PALUTENA: Sukapon is a robot, a comedian robot to be more precise. Though it was later reprogrammed to be a military robot in order to twart one of its creators plans for world domination.

PIT: Wait one of Sukapon's creators wanted to take over the world!?

VIRIDI: Humans, am I right?

PALUTENA: Sukapon may have been designed to be a comedian type robot, but trust me when I say fighting Sukapon is no laughing matter. on top of the variety of attacks Sukapon knows, just landing a hit could proove more difficult than you think.

PIT: Why? Is Sukapon really quick or something?

VIRIDI: Just look at Sukapon's design, you'd have to really make sure your attacks land otherwise you're just swiping at air!

PALUTENA: Viridi is right Pit, Sukapon is made up of several parts that hover in the air, things like thrown objects or projectile attacks may slip between those parts, allowing Sukapon to evade your attacks.

PIT: Woah! I hadn't even considered that! Sukapon is no joke!

TROPHIES AFFILIATED WITH SUKAPON---------------------------

1 – Sukapon
2 – Comedy Special (Final Smash)
3 – Flame
4 – Tiger
5 – Neo
6 – Senju
7 – Sasuke
8 – Eye
9 – Giant
10 – Little Eamon
11 – Ivan Walnuts
12 – Houou

STAGE------------------------------------

THE JOY RIDE


A transitioning stage, The Joy Ride will eventually produce a large platform that rises from the ground and whisks Players through the air to new destinations along with two drop through platforms that adjust to new positions at every location. The areas of The Joy Ride are:

* The Highway - Tall chain link fences with signs that say CITY separate the highway from the backdrop of a futuristic looking cityscape. Hover cars zoom past in the BG.

* The City - In the heart of the same futuristic city seen from the highway we see a bustling metropolis where humans and robots live in harmony going about their day to day activities.

* The Colosseum - Robots and Humans alike crowd the Colosseum, a large monitor displays images to get the crowd fired up. It is here that "posts" appear on the platforms and along the ground. Periodically, two posts will light up then create a wave of electricity between them that will deal DMG to Players that touch the currents.

* The Slums - A run down area, it looks like it has been abandoned. This dilapidated area, is dangerous as the buildings it is made up of can be attacked and cause them to crumble dealing DMG to people hit by debris.

* The Amusment Park - a carnival-like area, where players can battle on a moving Ferris wheel- this Ferris wheel's platforms will continue to move and can take players off screen so they should beware.

* The Forest Preserve - Only passing through, The Joy Ride takes Players through a beautiful forest, untouched by the robotic advancements seen in other areas.

* The Old Castle - An old Arabian-like castle stands majestically in the BG as Players do battle along what appears to be the foot path of a high wall.

* The Beach - Players touch down onto the shoreline of a beautiful beach large rocks jut out of the sand serving as large platforms as the battle here goes on the tide rolls in bringing the water level up to Player's knees.

* The Desert - In the BG an impossibly tall tower looms. Landing in the dunes of the desert, Players will find it hard to trudge through the sand as it will pull Players downward if they stand still, a couple piles of animal bones can give Players a solid place to stand.

* The Tower - The traveling Platform will take Players to the tall tower and spiral upwards until they reach the top where a flat area awaits them.

* The Sky Fortress - cloud platforms will begin to appear creating a path towards upwards still. Soon, the Players will arrive in a cloudy area in front of a large flying fortress.

* The Moon - Suddenly the traveling platform will reappear, rocketing upwards at alarming speeds. So much so, that Players will find they are weighed down from the pressure, round the platform begins to burn this will deal DMG to any player that touches it and, and then, the flames begin to fade and as they do we realize, we're in orbit! Soon after the traveling platform arrives on the Moon. The gravity here is very light making it easy to KO players. In the BG is a far off space station.

Eventually the traveling platform will pick up the Players once more taking them on another joy ride.

STAGE MUSIC TRACKS---------------------------------

1 - Robot City - Joy Mech Fight [REMIX]
2 - Ancient Village - Joy Mech Fight [REMIX]
3 - Desert Tower - Joy Mech Fight [ORIGINAL]
4 - Sunset Beach - Joy Mech Fight [ORIGINAL]
5 - Theme of Ra - Joy Mech Fight [ORIGINAL]
6 - Outside the Tower 3 - Joy Mech Fight [ORIGINAL]
7 - Theme of Sukapon - Joy Mech Fight [ORIGINAL]

SIDE NOTES------------------------------------------

ENTRANCE -
Little Eamon flies towards the stage in his flying saucer its claw holding Sukapon it releases dropping Sukapon to the stage and Sukapon enters fighter stance after a short dance.

Victory Music -
Victory - Joy Mech Fight

COLORS-----------------------------------------------

PINK - Comedy Pink
YELLOW - Caricature Yellow
GREEN - Banter Green
BLUE - Anecdote Blue
PURPLE - Deadpan Purple
RED - Blunder Red
BLACK - Dark Comedy Purple
WHITE - Improv White

ALTERNATE COSTUMES-----------------------------------------------

NONE

STATS------------------------------------------------

OFFENSE:
6/10
WEIGHT: 103lbs (Lightest:60 Heaviest:130lbs)
JUMPS: 2
THROW: 7/10
SPEED: 5/10
SPECIAL ABILITIES:
* SPACIOUS - Thrown items and projectiles can pass through the space between Sukapon's parts, allowing Sukapon to evade certain attacks.

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798x2285px 755.76 KB
© 2010 - 2024 evilwaluigi
Comments44
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AndersonLopess781's avatar

Good, but his Final Smash is Robot Rush.